What's taking the mod updates so long?

Lunakibby goes into detail about the various reasons that are making the next updates to her Minecraft mods take much longer than would be normal for her. Her fight with health, and her more balanced life.

ANNOUNCEMENTS

Lunakibby

2/17/20263 min read

If you've been following me a while, you know that I love Minecraft, I love making mods for Minecraft & that generally I tend to be very quick at updating those mods.

So? Where are the updates?

Simply, they're on the way, but it's just taking longer to get done than I’d like,

I had taken December off just to do other things and get caught up on things I had been putting off. I impulsively decided to push updates to all of my mods the 1st of the month so i had the rest of the month to not think about it. But that was a bad idea, that day burned me out, and I’m still not quite out of that burnout yet. Combined with a health scare at the beginning of January, and new medications starting at the end of January, i've been critically low on energy for a bit now. I'm only starting to come out the end of that burnout, but I’m not quite free yet.

There was also the release of Hytale in January, you can read my review of it on the website, but TLDR, it has me considering working on porting a few mods to work on that game too with similar concepts, and that's taken a lot of thought & prep as well, particularly with porting Heralds.

Speaking of Heralds, the rest of 2.5 is taking a WHILE because I've upped my design standards, I intend on making better designs going forward, but this means that I can only work on maybe 10-12 a day rather than my previous 20-30. This will mean that the rest of 2.5 is still not quite finished design-wise but it's nearing it. I'm not giving a release date as to not disappoint, but there's a lot of new designs. My ambitions had to be tamed a bit however and some franchises & additions to current ones have been pushed back to a future version. I never like taming my ambitions, especially when I know I can meet them, but I also want to get 2.5 out.

Blocks You Need is in a very good condition, and while I still have so many ideas for it, I’m happy to let it sit as is while I get other things done. Being my primary mod I still want to work more on it, but I want a balanced life more, and I'm slowly finding the right balance for me.

Improvised Weapons & Emergence aren't getting the love they need to be full fledged mods, but honestly Emergence was meant to be a small mod always, and Improvised Weapons became hard to work on since I switched to Linux, namely because of a bug on blockbench I can't resolve, I may keep Emergence on hold, and work solely across Improvised Weapons, Heralds & Blocks You Need on active development for the time, but I'm also working on porting Improvised & Heralds to Hytale as I want to start working on that game more & more as my disagreements with how corporate Microsoft’s control over Minecraft has become a bit more than just a simple disagreement.

I've also been re-exploring my writing a bit, since I believe I've begun to create something truly special, and returned to streaming which has also taken a massive amount of time away, but it's given me a better lease on life - and to me that's more important.

But even without those updates, I’m happy with my mods as they are, they're all in good condition even without me constantly adding new things, and I think that's amazing.

TLDR - Updates are coming, I just can't maintain my old "multiple releases a month" pace I had before safely.